Friday, 28 February 2014


This is the corners of the front forklift after I have rounded them off rather than them being straight hard corners which matches the reference images and looks better overall.

Perspective shot showing the best angle of the forklift.


Here are a few different shots of my model showing the different views. I have redone a few areas such as the corners of the front beams and the steering wheel to add a few more detail making the final poly count 5996.

Monday, 24 February 2014


Here is a finalized version of my modeled forklift using 5832 poly's. It has gone well, however I have had to do a lot of clean up due to the fact that my model was over 7100 poly's when originally finished but I then changed up some of the tubing in order to get the count down lower. Overall I am please with the result which is now ready for texturing.

Thursday, 6 February 2014

This is my redone blocked out forklift with the unreal man inside enjoying himself driving the forklift making it look real. This is ready to have more details added.

Tuesday, 4 February 2014

This is my very basic blocked out version of my forklift. I will then use this to progress and add finer details to make it look realistic.